Archive for the 'videos' Category

Reformat the Planet Extended and FAQ

Due to the popular demand, BlipFestival Reformat the Planet will be on Pitchfork.tv for another week! I think that means somewhere around the 29th of Aug?

This has been a great opportunity for people to view the documentary and has raised some questions!

Yes… I have received questions from friends and family who have until now only heard about all of this. So… here’s a mini FAQ regarding my little appearance in the movie…

Q. I thought you used hand held consoles. What’s up with the laptop?

A. Right. When the interview was done I was making the transition and didn’t have anything to show and tell on a hand held. The following year at Blipfestival I only used hand helds - a GP2x and a Gameboy Advance.

Q. Yo Mr. Open Source! What’s with the Mac? What’s that software you are running?

A. Calm down my friend!
The software is Pure Data which IS open source (and multi platform).
Again at the time of the interview my POS HP laptop died badly (where I was running Debian Linux) and I had to borrow the Mac which by the way, runs Pd just fine.

Q. Are you always so gay?
A. No, sometimes I’m much gayer.

Q. Are you always so punk?
A. No, sometimes I’m much punker.

Q. Are you really THAT OLD?
A. No, sometimes I’m much older!

Reformat The Planet - online for a week!

Many people have asked me when and where they can see the movie Reformat The Planet - a documentary by 2 Player Productions about the first Blipfestival, the chiptunes scene, etc.

Good news!

For one week (starting today I guess) - it can be watched online (the whole thing) at Pitchfork.tv

Enjoy it while it’s up there!

Shameless self promotion: my graphics are featured throughout (back when i was doing everything with Pd instead of consoles but still…)

Interview with Digital Tools

Digital Tools is an online magazine/blog with an emphasis on Homebrew, Portables, Tools and Game Design. I really like this site and have found many great articles there. I was honored that they asked for an interview. The interview focuses on my work as a video artist using handheld game consoles like the GP2x and the Gameboy Advance - it can be found here.

Reformat the Planet at South by Southwest

Congratulations to our friends at 2 Player Productions!

[vodpod id=ExternalVideo.480045&w=425&h=350&fv=clip_id%3D665366%26server%3Dwww.vimeo.com%26autoplay%3D0%26fullscreen%3D1%26md5%3D%26show_portrait%3D0%26show_title%3D0%26show_byline%3D0%26context%3D%26context_id%3D] from www.vimeo.com

Note: Flash Player 9 is needed to view the clip. Linux version is here.

Their first feature documentary “Reformat the Planet” is an official entry in the South by Southwest Film Festival.

This film documents the 2006 Blipfestival and the chiptune music scene with performances by some of the top chiptune musicians in the world. My graphics (performing as Voltage Controlled) are featured throughout the film along with other video artists. It has been an honor to be included as a visualist in many chiptune music performances over the last few years.

On a technical note - the visuals that I created at the time of the filming of this documentary were done using a laptop with Pure Data and Gem (and sometimes PDP). Since then, my live visuals are done using a GP2X and Gameboy Advance.

Also check out the awesome videos by 2PP of Blip Festival 2007 on vimeo.

vimeo - movie sharing

vimeo is another site for sharing videos that I recommend giving a try.

I haven’t read the details about the technology involved but my experience so far is that the video quality is much better than YouTube.

My profile is at: http://www.vimeo.com/parisgraphics and channel is: http://www.vimeo.com/parisvc

I haven’t done much with my channel yet but uploaded a few videos using the exact same files uploaded to YouTube and can see quite a difference.

One thing about YouTube is the large user base - so it’s been nice to get feedback from many people. I’m hoping that vimeo will take off in the same way. If you have videos to share, you might give it a try and see what you think. For the time being, I’ll probably continue to post to both sites - YouTube for the large user base and vimeo for the better quality.

Note: Flash Player 9 is needed to view vimeo clips. Linux users can get it here.

Digital Tools Magazine picks for Feb 08

Digital Tools Magazine (a cool magazine based in Germany) features one of my videos featuring some of my gp2x work in “Interesting Findings Round-Up February 2008” post.

To quote: “Magical, magical circuitry and music ahead at this one: Paris/Voltage Controlled with minimal visual glitches on portable gaming devices and a looping addictive soundtrack. This is my personal pick of the month.”

Other posts related to my videos are here:

http://microcontent.nodepond.com/micro/view/274
http://microcontent.nodepond.com/micro/view/273

Thanks Guys!

GP2X Pattern Maker - two videos

gp2x-beta-01.jpg gp2x-beta-reduced.jpg

I have uploaded two new videos to my You Tube Channel showing the Pattern Maker application that I wrote for the GP2X.  This is pretty much the same version of the application used for Blipfestival 2007.

The application holds about 100 equations, each with several variables whose values are set with the joystick and buttons.

One video shows the application using an 8 bit surface and the other shows the same application but dividing the color values down, giving a reduced palette.

GBA video on You Tube

GBA screen shot (clip from video posted on you tube)

In a previous post, I mentioned an application that I wrote for the Gameboy Advance for Blipfestival 2007. As I mentioned in that post, it’s very similar to the applications that I’ve written for other platforms like the gp2x but found that at 16 MHz writing pixels to the screen is a little crazy.

Anyway… I’ve posted a video of this and plan to get back to other GBA experiments in the not too distant future.

Video of gp2x visual app

gp2x applicationgp2x applicationgp2x application

My first little visual app for the gp2x is kind of in alpha version.

I have about 100 equations programmed into code and the Joystick controls various parameters of each equation. “B” goes to the next equation, “X” to the previous and “A” resets.

Overall, I like it but want to add more functions (of course) since there’s more buttons to press on the gp2x :-)
Last weekend I threw together a quick video - gp2x TV out -> crappy capture card in - showing me playing around with it. Of course the video only shows a few of the tons of possibilites and as usual some parts (those will fine lines especially) do not look so good on YouTube with Flash Video.

That being said - here is a link

There’s more stills here too.

If I get time over the next week, I’ll make another.

First SDL experiments

SDL Experiments 1 SDL Experiments 2

I’ve made a quick and glitchy movie of my first C++/SDL graphics experiments.

I’m encouraged by the results and they run on just about anything, including the gp2x where buttons and joystick moves are mapped to control various parameters. Sweet!

The video looks better as an mp4 here:

http://www.parisgraphics.com/mov/SDL-exp1-web.mp4

It’s also on youtube but I think there was too much going on for the compression to come out right, not sure.

http://www.youtube.com/watch?v=XnKsvQb3xTA