As part of the first stop on the Data Beez West Coast Tour, I gave a short demo of an application that I wrote for the gp2x and one for the gameboy advance.
The gp2x application creates patterns based on various mathematical combinations of user defined waveforms. The gameboy advance application works with sprites to create patterns that can be scrolled, glitched, and roto-zoomed.
The presentation was given on Nov 7th, 2009 at the Japanese American National Museum in Los Angeles as part of the Giant Robot Biennale Exhibit.
Tomorrow night (Oct 22, 2008), I’ll be giving a talk/demo for the New Interfaces for Musical Expression class at ITP. “You know… I do visuals, not music, right?” - “Yes” but Hans-Christoph still wanted me to come.
What I plan to cover:
Visuals as an extension to synthesized sounds
Oscillography
Function Generators into a TV / Monitor
More Video Synthesis at Experimental Television Center
Using Pure Data to emulate and expand on Video Synthesis
The move to handhelds: Gameboy Advance and GP2X
Show and tell will be an audio/video synth patch using Pure Data and then passing around the GP2X for people to try out.